Re: I thought I'd never hear from you again! This is such a nice surprise! I figured out everything on my own about the tweening, and thanks! Do you have discord by any chance? Things have changed so much, and I'd love to catch up with ya.
No seriously. Every time I animate, I hope the end result is something doable that I like. I'm experimenting all the time with crap and stuff. I guess I'm still a noob at this. Anyways, sorry I replied late. Life got in the way. Also, I never seen someone write *o*s like you do.
Yeah that's all I got. You did a good job explaining it though! I was just never really into flipnoting (is that a word?) until recently and literally don't know what I'm doing, so everything takes super long to do since I mess up and don't know how the program works. (3/4)
2) How do you squash/stretch a frame? I think I've seen people do that technique before, where they select something and move it outwards a bit, then have the original frame so it looks as if the character was squashed slightly. (2/3)
Hey,
Thanks for the flipnote. It helped me out! It looks weird having my name there on the thumbnail! A couple questions:
1) WDYM by patterns? How do you move the character cleanly (like to the right/left) without making it look shaky? (Sorry if that doesn't make sense.) (1/3?)
Re: I thought I'd never hear from you again! This is such a nice surprise! I figured out everything on my own about the tweening, and thanks! Do you have discord by any chance? Things have changed so much, and I'd love to catch up with ya.
No seriously. Every time I animate, I hope the end result is something doable that I like. I'm experimenting all the time with crap and stuff. I guess I'm still a noob at this. Anyways, sorry I replied late. Life got in the way. Also, I never seen someone write *o*s like you do.
Yeah that's all I got. You did a good job explaining it though! I was just never really into flipnoting (is that a word?) until recently and literally don't know what I'm doing, so everything takes super long to do since I mess up and don't know how the program works. (3/4)
2) How do you squash/stretch a frame? I think I've seen people do that technique before, where they select something and move it outwards a bit, then have the original frame so it looks as if the character was squashed slightly. (2/3)
Hey,
Thanks for the flipnote. It helped me out! It looks weird having my name there on the thumbnail! A couple questions:
1) WDYM by patterns? How do you move the character cleanly (like to the right/left) without making it look shaky? (Sorry if that doesn't make sense.) (1/3?)